Getting close to finishing skinning but there are still issues with the mesh that are proving hard to fix.
Showing posts with label Interactive Production. Show all posts
Showing posts with label Interactive Production. Show all posts
Sunday, 13 November 2016
Monday, 31 October 2016
Rigging Complete
This model was quick and easy to rig because of its size and simplicity however I think skinning and actually animating will be a different story.
Sunday, 30 October 2016
Almost done..
The minion is now almost complete, most components are in place, I just have to duplicate the finished side. As always some adjustments had to be made from the initial turn around but nothing too major.
Minion 3D Model
I have started building the minion in Maya. It was a pretty simple design so shouldn't take me long to finish.
Wednesday, 26 October 2016
Minion Progress
So far for the asset section of this project I have been developing and building a minion. Here are some of the initial concepts and final concepts with the final image being the chosen design.
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